#include "BleConnectionStatus.h" BleConnectionStatus::BleConnectionStatus(void) { } void BleConnectionStatus::onConnect(BLEServer* pServer) { this->connected = true; BLE2902* desc = (BLE2902*)this->inputKeyboard->getDescriptorByUUID(BLEUUID((uint16_t)0x2902)); desc->setNotifications(true); } void BleConnectionStatus::onDisconnect(BLEServer* pServer) { this->connected = false; BLE2902* desc = (BLE2902*)this->inputKeyboard->getDescriptorByUUID(BLEUUID((uint16_t)0x2902)); desc->setNotifications(false); }