#include "pins_arduino.h" volatile uint8_t *port_to_pcmask[] = { &PCMSK0, &PCMSK1, &PCMSK2 }; static int PCintMode[24]; typedef void (*voidFuncPtr)(void); volatile static voidFuncPtr PCintFunc[24] = { NULL }; volatile static uint8_t PCintLast[3]; /* * attach an interrupt to a specific pin using pin change interrupts. */ void PCattachInterrupt(uint8_t pin, void (*userFunc)(void), int mode) { uint8_t bit = digitalPinToBitMask(pin); uint8_t port = digitalPinToPort(pin); uint8_t slot; volatile uint8_t *pcmask; // map pin to PCIR register if (port == NOT_A_PORT) { return; } else { port -= 2; pcmask = port_to_pcmask[port]; } // -- Fix by Baziki. In the original sources it was a little bug, which cause analog ports to work incorrectly. if (port == 1) { slot = port * 8 + (pin - 14); } else { slot = port * 8 + (pin % 8); } // --Fix end PCintMode[slot] = mode; PCintFunc[slot] = userFunc; // set the mask *pcmask |= bit; // enable the interrupt PCICR |= 0x01 << port; // Fix init by SkyWodd PCintLast[0] = *portInputRegister(2); PCintLast[1] = *portInputRegister(3); PCintLast[2] = *portInputRegister(4); } void PCdetachInterrupt(uint8_t pin) { uint8_t bit = digitalPinToBitMask(pin); uint8_t port = digitalPinToPort(pin); volatile uint8_t *pcmask; // map pin to PCIR register if (port == NOT_A_PORT) { return; } else { port -= 2; pcmask = port_to_pcmask[port]; } // disable the mask. *pcmask &= ~bit; // if that's the last one, disable the interrupt. if (*pcmask == 0) { PCICR &= ~(0x01 << port); } } // common code for isr handler. "port" is the PCINT number. // there isn't really a good way to back-map ports and masks to pins. static void PCint(uint8_t port) { uint8_t bit; uint8_t curr; uint8_t mask; uint8_t pin; // get the pin states for the indicated port. curr = *portInputRegister(port + 2); mask = curr ^ PCintLast[port]; PCintLast[port] = curr; // mask is pins that have changed. screen out non pcint pins. if ((mask &= *port_to_pcmask[port]) == 0) { return; } // mask is pcint pins that have changed. for (uint8_t i = 0; i < 8; i++) { bit = 0x01 << i; if (bit & mask) { pin = port * 8 + i; // Trigger interrupt if mode is CHANGE, or if mode is RISING and // the bit is currently high, or if mode is FALLING and bit is low. if ((PCintMode[pin] == CHANGE || ((PCintMode[pin] == RISING) && (curr & bit)) || ((PCintMode[pin] == FALLING) && !(curr & bit))) && (PCintFunc[pin] != NULL)) { PCintFunc[pin](); } } } } SIGNAL(PCINT0_vect) { PCint(0); } SIGNAL(PCINT1_vect) { PCint(1); } SIGNAL(PCINT2_vect) { PCint(2); }