#include "Tone8266.h" int tone_list[] = {262, 294, 330, 349, 392, 440, 494, 523, 587, 659, 698, 784, 880, 988, 1046, 1175, 1318, 1397, 1568, 1760, 1967}; const int PROGMEM music_1[] = {12, 10, 12, 10, 12, 10, 9, 10, 12, 12, 12, 10, 13, 12, 10, 12, 10, 9, 8, 9, 10, 12, 10, 9, 8, 9, 10, 0}; const float PROGMEM rhythm_1[] = {1, 0.5, 1, 0.5, 0.5, 0.5, 0.5, 0.5, 2, 0.5, 1, 0.5, 1, 1, 0.5, 0.5, 0.5, 0.5, 1, 1, 1, 1, 0.5, 0.5, 0.5, 0.5, 2}; const int PROGMEM music_2[] = {8, 9, 10, 8, 8, 9, 10, 8, 10, 11, 12, 10, 11, 12, 0}; const float PROGMEM rhythm_2[] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2}; const int PROGMEM music_3[] = {5, 8, 8, 10, 13, 10, 12, 12, 13, 12, 10, 11, 10, 9, 6, 9, 9, 11, 14, 14, 13, 12, 11, 11, 10, 6, 7, 8, 9, 0}; const float PROGMEM rhythm_3[] = {0.5, 0.25, 0.5, 0.25, 0.5, 0.25, 1, 0.5, 0.25, 0.5, 0.25, 0.5, 0.25, 1, 0.5, 0.25, 0.5, 0.25, 0.5, 0.25, 0.5, 0.25, 1, 0.5, 0.25, 0.5, 1, 0.5, 3}; const int PROGMEM music_4[] = {5, 5, 6, 5, 8, 7, 5, 5, 6, 5, 9, 8, 5, 5, 12, 10, 8, 7, 6, 11, 11, 10, 8, 9, 8, 0}; const float PROGMEM rhythm_4[] = {0.5, 0.5, 1, 1, 1, 2, 0.5, 0.5, 1, 1, 1, 2, 0.5, 0.5, 1, 1, 1, 1, 1, 0.5, 0.5, 1, 1, 1, 3}; const int PROGMEM music_5[] = {12, 13, 12, 13, 12, 13, 12, 12, 15, 14, 13, 12, 13, 12, 12, 12, 10, 10, 12, 12, 10, 9, 11, 10, 9, 8, 9, 8, 0}; const float PROGMEM rhythm_5[] = {0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 1}; const int PROGMEM music_6[] = {8, 8, 10, 8, 8, 10, 22, 13, 13, 13, 12, 13, 12, 8, 10, 22, 15, 13, 13, 12, 13, 12, 8, 9, 22, 14, 14, 12, 10, 12, 0}; const float PROGMEM rhythm_6[] = {1, 1, 2, 0.5, 1, 1, 1, 1, 1, 0.5, 0.5, 1, 0.5, 1, 1, 1, 0.5, 0.5, 0.5, 0.5, 2, 0.5, 1, 1, 1, 1, 0.5, 0.5, 1, 4}; const int PROGMEM music_7[] = {6, 8, 9, 10, 12, 10, 8, 9, 6, 22, 8, 9, 10, 12, 12, 13, 9, 10, 22, 10, 12, 13, 12, 13, 15, 14, 13, 12, 13, 10, 8, 9, 10, 12, 8, 6, 8, 9, 10, 13, 12, 0}; const float PROGMEM rhythm_7[] = {0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 1, 2, 0.5, 0.5, 0.5, 0.5, 1, 0.5, 1, 1, 2, 1, 0.5, 0.5, 2, 1, 0.5, 0.5, 0.25, 0.25, 0.5, 0.5, 1, 0.5, 0.5, 1, 0.5, 1, 1, 0.5, 0.5, 0.5, 0.5, 3}; const int PROGMEM music_8[] = {10, 8, 9, 6, 10, 9, 8, 9, 6, 10, 8, 9, 9, 12, 10, 7, 8, 8, 7, 6, 7, 8, 9, 5, 13, 12, 10, 10, 9, 8, 9, 10, 9, 10, 9, 12, 12, 12, 12, 12, 12, 0}; const float PROGMEM rhythm_8[] = {1, 1, 1, 1, 0.5, 0.5, 0.5, 0.5, 2, 1, 1, 1, 1, 0.5, 0.5, 1, 1, 0.5, 0.5, 1, 0.5, 0.5, 1, 1, 0.5, 0.5, 1, 1, 0.5, 1, 0.5, 0.5, 0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 0.5, 1}; const int PROGMEM music_9[] = {10, 12, 15, 13, 12, 10, 12, 13, 15, 12, 15, 17, 16, 15, 16, 15, 13, 15, 12, 0}; const float PROGMEM rhythm_9[] = {0.5, 0.5, 0.5, 0.5, 2, 0.5, 0.5, 0.5, 0.5, 2, 1, 0.5, 1, 1, 0.5, 0.5, 0.5, 0.5, 2}; const int PROGMEM music_10[] = {10, 10, 10, 8, 5, 5, 22, 10, 10, 10, 8, 10, 22, 12, 12, 10, 8, 5, 5, 5, 6, 7, 8, 10, 9, 0}; const float PROGMEM rhythm_10[] = {0.5, 0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 1, 1, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 0.5, 1}; void Tone8266::buzzer_music(uint8_t pin, uint8_t num) { const int *p1; const float *p2 ; switch (num) { case 1: p1 = music_1; p2 = rhythm_1; break; case 2: p1 = music_2; p2 = rhythm_2; break; case 3: p1 = music_3; p2 = rhythm_3; break; case 4: p1 = music_4; p2 = rhythm_4; break; case 5: p1 = music_5; p2 = rhythm_5; break; case 6: p1 = music_6; p2 = rhythm_6; break; case 7: p1 = music_7; p2 = rhythm_7; break; case 8: p1 = music_8; p2 = rhythm_8; break; case 9: p1 = music_9; p2 = rhythm_9; break; case 10: p1 = music_10; p2 = rhythm_10; break; } for (int a = 0; pgm_read_word_near(&p1[a]) != 0; a++) { if (!digitalRead(2)) { noTone(pin); break; } int time = int(pgm_read_float_near(&p2[a]) * 300); tone(pin,tone_list[pgm_read_word_near(&p1[a]) - 1]); delay(time); noTone(pin); } }