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mixly3/boards/default_src/python_skulpt_mixtoy/template.xml

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<!-- converters file -->
<script src="../../../common/js/py2block_editor.js" type="application/javascript"></script>
<script src="../../../common/js/python_to_blockly.js" type="application/javascript"></script>
<script src="../../../common/js/mixpyProject.js" type="application/javascript"></script>
<!-- 使用最新版本的skulpt V1.3 -->
<!-- <script src="../../../common/js/skulpt/dist/version_1.0.0/skulpt.min.js"
type="application/javascript"></script>
<script src="../../../common/js/skulpt/dist/version_1.0.0/skulpt-stdlib.js"
type="application/javascript"></script> -->
<script src="../../../common/js/skulpt_mixtoy/dist/new/skulpt.min.js" type="text/javascript"></script>
<script src="../../../common/js/skulpt_mixtoy/dist/new/skulpt-stdlib.js" type="text/javascript"></script>
<script src="../../../common/js/skulpt_mixtoy/engine.js" type="application/javascript"></script>
<script src="../../../common/js/skulpt_mixtoy/pygame_zero_main.js" type="application/javascript"></script>
<script src="./others/pyengine.js" type="application/javascript"></script>
<%= htmlWebpackPlugin.tags.headTags.join('\n') %>
<xml>
<category name="" id="catInOut" colour="20">
<block type="inout_type_input">
<value name="VAR">
<shadow type="text">
<field name="TEXT">prompt</field>
</shadow>
</value>
</block>
<block type="inout_print">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Hello</field>
</shadow>
</value>
</block>
<block type="inout_print_inline">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Hello</field>
</shadow>
</value>
</block>
<block type="inout_print_end">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Hello</field>
</shadow>
</value>
<value name="END">
<shadow type="text">
<field name="TEXT">,</field>
</shadow>
</value>
</block>
<block type="inout_print_many">
<mutation items="2"></mutation>
<value name="ADD0">
<block type="text">
<field name="TEXT">Hello</field>
</block>
</value>
<value name="ADD1">
<block type="text">
<field name="TEXT">Mixly</field>
</block>
</value>
</block>
<!-- <block type="raw_block"></block> -->
</category>
<category id="catControl" colour="120">
<!-- <block type="controls_end_program"></block> -->
<!-- <block type="controls_type">
<value name="DATA">
<shadow type="math_number">
<field name="NUM">1000</field>
</shadow>
</value>
</block>-->
<block type="controls_if"></block>
<block type="controls_repeat_ext">
<value name="TIMES">
<shadow type="math_number">
<field name="NUM">10</field>
</shadow>
</value>
</block>
<block type="controls_whileUntil">
</block>
<block type="do_while">
</block>
<block type="controls_pass"></block>
<block type="controls_flow_statements"></block>
<block type="controls_forEach">
<value name="LIST">
<shadow type="list_many_input">
<field name="CONTENT">0,1,2,3</field>
</shadow>
<block type="controls_range">
<value name="FROM">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="TO">
<shadow type="math_number">
<field name="NUM">5</field>
</shadow>
</value>
<value name="STEP">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
</block>
</value>
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">i</field>
</shadow>
</value>
</block>
<block type="controls_try_finally"></block>
<!--0
<block type="controls_repeat_ext">
<value name="TIMES">
<shadow type="math_number">
<field name="NUM">10</field>
</shadow>
</value>
</block>-->
<block type="controls_millis"></block>
<block type="time_localtime"></block>
<block type="garbage_collection"></block>
<block type="get_mem_alloc"></block>
<block type="get_mem_free"></block>
<!-- <block type="Panic_with_status_code">
<value name="STATUS_CODE">
<shadow type="math_number">
<field name="NUM">404</field>
</shadow>
</value>
</block>
<block type="reset"></block>-->
</category>
<category id="catMath" colour="230">
<block type="math_number"></block>
<block type="math_constant"></block>
<block type="math_trig">
<value name="NUM">
<shadow type="math_number">
<field name="NUM">90</field>
</shadow>
</value>
</block>
<block type="text_to_number">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">x</field>
</shadow>
</value>
</block>
<block type="math_dec">
<value name="NUM">
<shadow type="math_number">
<field name="NUM">15</field>
</shadow>
</value>
</block>
<block type="math_arithmetic">
<value name="A">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
<value name="B">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
</block>
<block type="math_bit">
<value name="A">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="B">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="math_selfcalcu">
<value name="A">
<shadow type="variables_get">
<field name="VAR">a</field>
</shadow>
</value>
<value name="B">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
</block>
<block type="math_to_int">
<value name="A">
<shadow type="math_number">
<field name="NUM">0.998</field>
</shadow>
</value>
</block>
<block type="math_max_min">
<value name="A">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
<value name="B">
<shadow type="math_number">
<field name="NUM">2</field>
</shadow>
</value>
</block>
<block type="math_round">
<value name="VALUE">
<shadow type="math_number">
<field name="NUM">4.8</field>
</shadow>
</value>
<value name="VAR">
<shadow type="math_number">
<field name="NUM">2</field>
</shadow>
</value>
</block>
<block type="math_random">
<value name="FROM">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
<value name="TO">
<shadow type="math_number">
<field name="NUM">100</field>
</shadow>
</value>
</block>
<block type="math_number_base_conversion">
<value name="NUM">
<shadow type="math_number">
<field name="NUM">1010</field>
</shadow>
</block>
<block type="math_constrain">
<value name="VALUE">
<shadow type="math_number">
<field name="NUM">1000</field>
</shadow>
</value>
<value name="LOW">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
<value name="HIGH">
<shadow type="math_number">
<field name="NUM">100</field>
</shadow>
</value>
</block>
<block type="math_map">
<value name="NUM">
<shadow type="math_number">
<field name="NUM">50</field>
</shadow>
</value>
<value name="fromLow">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
<value name="fromHigh">
<shadow type="math_number">
<field name="NUM">100</field>
</shadow>
</value>
<value name="toLow">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
<value name="toHigh">
<shadow type="math_number">
<field name="NUM">1000</field>
</shadow>
</value>
</block>
</category>
<category id="catLogic" colour="210">
<block type="logic_compare"></block>
<block type="logic_compare_continous">
<value name="A">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="B">
<shadow type="variables_get">
<field name="VAR">x</field>
</shadow>
</value>
<value name="C">
<shadow type="math_number">
<field name="NUM">2</field>
</shadow>
</value>
</block>
<block type="logic_operation"></block>
<block type="logic_negate"></block>
<block type="logic_boolean"></block>
<block type="logic_null"></block>
<block type="logic_true_or_false"></block>
<block type="logic_is_in">
<value name="A">
<shadow type="variables_get">
<field name="VAR">x</field>
</shadow>
</value>
<value name="B">
<shadow type="list_many_input">
<field name="CONTENT">0,1,2,3</field>
</shadow>
</value>
</block>
<block type="logic_is">
<value name="A">
<shadow type="list_many_input">
<field name="CONTENT">0,1,2,3</field>
</shadow>
</value>
<value name="B">
<shadow type="list_many_input">
<field name="CONTENT">0,1,2,3</field>
</shadow>
</value>
</block>
<block type="logic_tobool">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">x</field>
</shadow>
</value>
</block>
</category>
<category id="catText" colour="160">
<block type="text">
<field name="TEXT">Mixly</field>
</block>
<block type="text_textarea">
</block>
<block type="text_join">
<value name="A">
<shadow type="text">
<field name="TEXT">Hello</field>
</shadow>
</value>
<value name="B">
<shadow type="text">
<field name="TEXT">Mixly</field>
</shadow>
</value>
</block>
<block type="ascii_to_char">
<value name="VAR">
<shadow type="math_number">
<field name="NUM">65</field>
</shadow>
</value>
</block>
<block type="char_to_ascii">
<value name="VAR">
<shadow type="text">
<field name="TEXT">a</field>
</shadow>
</value>
</block>
<block type="number_to_text">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">x</field>
</shadow>
</value>
</block>
<block type="text_length">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Mixly</field>
</shadow>
</value>
</block>
<block type="text_equals_starts_ends">
<value name="STR1">
<shadow type="text">
<field name="TEXT"></field>
</shadow>
</value>
<value name="STR2">
<shadow type="text">
<field name="TEXT"></field>
</shadow>
</value>
</block>
<block type="text_char_at">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Mixly</field>
</shadow>
</value>
<value name="AT">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="text_substring">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Mixly</field>
</shadow>
</value>
<value name="AT1">
<shadow type="math_indexer_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="AT2">
<shadow type="math_indexer_number">
<field name="NUM">2</field>
</shadow>
</value>
</block>
<block type="text_random_char">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Mixly</field>
</shadow>
</value>
</block>
<block type="text_encode">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Mixly</field>
</shadow>
</value>
</block>
<block type="text_capital">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Hello,mixly</field>
</shadow>
</value>
</block>
<block type="text_center">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Hello,mixly</field>
</shadow>
</value>
<value name="WID">
<shadow type="math_number">
<field name="NUM">50</field>
</shadow>
</value>
<value name="Symbol">
<shadow type="text">
<field name="TEXT">*</field>
</shadow>
</value>
</block>
<block type="text_find">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Hello,mixly</field>
</shadow>
</value>
<value name="STR">
<shadow type="text">
<field name="TEXT">l</field>
</shadow>
</value>
</block>
<block type="text_join_seq">
<value name="VAR">
<shadow type="text">
<field name="TEXT">--</field>
</shadow>
</value>
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
</block>
<block type="text_replace">
<value name="VAR">
<shadow type="text">
<field name="TEXT">Hello,mixly</field>
</shadow>
</value>
<value name="STR1">
<shadow type="text">
<field name="TEXT">mixly</field>
</shadow>
</value>
<value name="STR2">
<shadow type="text">
<field name="TEXT">mixpy</field>
</shadow>
</value>
</block>
<block type="text_split">
<value name="VAR">
<shadow type="text">
<field name="TEXT">I love mixly</field>
</shadow>
</value>
<value name="VAL">
<shadow type="text">
<field name="TEXT"> </field>
</shadow>
</value>
</block>
<block type="text_strip">
<value name="VAR">
<shadow type="text">
<field name="TEXT"> I love mixly </field>
</shadow>
</value>
</block>
<block type="text_format_noreturn">
<mutation items="1"></mutation>
<value name="VAR">
<shadow type="text">
<field name="TEXT">Random No. is {}</field>
</shadow>
</value>
<value name="ADD0">
<block type="math_random">
<field name="TYPE">int</field>
<value name="FROM">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
<value name="TO">
<shadow type="math_number">
<field name="NUM">100</field>
</shadow>
</value>
</block>
</value>
</block>
<block type="text_eval">
<value name="VAR">
<shadow type="text">
<field name="TEXT">input('1+2*3')</field>
</shadow>
</value>
</block>
<block type="os_system">
<value name="VAR">
<shadow type="text">
<field name="TEXT">dir</field>
</shadow>
</value>
</block>
</category>
<category id="catMicropyLists" colour="260">
<block type="lists_create_with"></block>
<block type="lists_create_with_noreturn"></block>
<block type="variables_set">
<field name="VAR">mylist</field>
<value name="VALUE">
<block type="list_many_input">
<field name="CONTENT">1,2,3,4,5</field>
</block>
</value>
</block>
<!--<block
type="lists_create_with_text"></block> -->
<block type="lists_get_index">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="AT">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="lists_get_sublist">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="AT1">
<shadow type="math_indexer_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="AT2">
<shadow type="math_indexer_number">
<field name="NUM">2</field>
</shadow>
</value>
</block>
<block type="lists_2d_get_data_with_col_row">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="row">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="col">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="lists_2d_get_col_row_data">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="row_start">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="row_end">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
<value name="col_start">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="col_end">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
</block>
<block type="lists_get_random_item">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
</block>
<block type="lists_get_random_sublist">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="VAR">
<shadow type="math_number">
<field name="NUM">2</field>
</shadow>
</value>
</block>
<block type="list_trig">
<value name="data">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
</block>
<block type="lists_find">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="data">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="lists_set_index">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="AT">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="TO">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="lists_insert_value">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="AT">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="VALUE">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="lists_append_extend">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="DATA">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="lists_remove_at">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="DATA">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="lists_pop">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
<value name="VALUE">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="lists_sort">
<value name="LIST">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
</block>
<block type="lists_reverse">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
</block>
<block type="lists_clear">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
</block>
<!--<block
type="lists_change_to">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">mylist</field>
</shadow>
</value>
</block>-->
<block type="list_tolist">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">x</field>
</shadow>
</value>
</block>
</category>
<category id="catTuple" colour="195">
<block type="tuple_create_with"></block>
<block type="variables_set">
<field name="VAR">mytup</field>
<value name="VALUE">
<block type="tuple_create_with_text_return">
<field name="TEXT">1,2,3,4,5</field>
</block>
</value>
</block>
<!--<block
type="tuple_create_with_text2"></block>-->
<block type="tuple_getIndex">
<value name="TUP">
<shadow type="variables_get">
<field name="VAR">mytup</field>
</shadow>
</value>
<value name="AT">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="tuple_get_sublist">
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<shadow type="variables_get">
<field name="VAR">mytup</field>
</shadow>
</value>
<value name="AT1">
<shadow type="math_indexer_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="AT2">
<shadow type="math_indexer_number">
<field name="NUM">2</field>
</shadow>
</value>
</block>
<block type="tuple_get_random_item">
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<shadow type="variables_get">
<field name="VAR">mytup</field>
</shadow>
</value>
</block>
<block type="tuple_length">
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<field name="VAR">mytup</field>
</shadow>
</value>
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<block type="tuple_max">
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<field name="VAR">mytup</field>
</shadow>
</value>
</block>
<block type="tuple_find">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">mytup</field>
</shadow>
</value>
<value name="data">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="tuple_del">
<value name="TUP">
<shadow type="variables_get">
<field name="VAR">mytup</field>
</shadow>
</value>
</block>
<block type="tuple_join">
<value name="TUP1">
<shadow type="variables_get">
<field name="VAR">mytup1</field>
</shadow>
</value>
<value name="TUP2">
<shadow type="variables_get">
<field name="VAR">mytup2</field>
</shadow>
</value>
</block>
<!--<block
type="tuple_change_to">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">mytup</field>
</shadow>
</value>
</block>-->
<block type="tuple_totuple">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">x</field>
</shadow>
</value>
</block>
</category>
<category id="catDicts" colour="345">
<block type="dicts_create_with"></block>
<block type="dicts_keys">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
</block>
<block type="dicts_get">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
<value name="KEY">
<shadow type="text">
<field name="TEXT">key</field>
</shadow>
</value>
</block>
<block type="dicts_get_default">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
<value name="KEY">
<shadow type="text">
<field name="TEXT">key</field>
</shadow>
</value>
<value name="VAR">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="dicts_add_or_change">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
<value name="KEY">
<shadow type="text">
<field name="TEXT">key</field>
</shadow>
</value>
<value name="VAR">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="dicts_delete">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
<value name="KEY">
<shadow type="text">
<field name="TEXT">key</field>
</shadow>
</value>
</block>
<block type="dicts_pop">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
<value name="KEY">
<shadow type="text">
<field name="TEXT">key</field>
</shadow>
</value>
</block>
<block type="dicts_setdefault">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
<value name="KEY">
<shadow type="text">
<field name="TEXT">key</field>
</shadow>
</value>
<value name="VAR">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="dicts_clear">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
</block>
<!--<block
type="dicts_items">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
</block>-->
<block type="dicts_values">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
</block>
<block type="dicts_length">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
</block>
<block type="dicts_deldict">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
</block>
<block type="dicts_todict">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">x</field>
</shadow>
</value>
</block>
<block type="dicts_to_json">
<value name="DICT">
<shadow type="variables_get">
<field name="VAR">mydict</field>
</shadow>
</value>
</block>
<block type="json_to_dicts">
<value name="VAR">
<shadow type="text">
<field name="TEXT">{"name":"Mixly","color":"green"}</field>
</shadow>
</value>
</block>
</category>
<category id="catSet" colour="100">
<block type="set_create_with"></block>
<block type="variables_set">
<field name="VAR">s1</field>
<value name="VALUE">
<block type="set_create_with_text_return">
<field name="TEXT">1,2,3,4,5</field>
</block>
</value>
</block>
<block type="set_length">
<value name="SET">
<shadow type="variables_get">
<field name="VAR">s1</field>
</shadow>
</value>
</block>
<block type="set_pop">
<value name="SET">
<shadow type="variables_get">
<field name="VAR">s1</field>
</shadow>
</value>
</block>
<block type="set_operate">
<value name="SET1">
<shadow type="variables_get">
<field name="VAR">s1</field>
</shadow>
</value>
<value name="SET2">
<shadow type="variables_get">
<field name="VAR">s2</field>
</shadow>
</value>
</block>
<block type="set_operate_update">
<value name="SET1">
<shadow type="variables_get">
<field name="VAR">s1</field>
</shadow>
</value>
<value name="SET2">
<shadow type="variables_get">
<field name="VAR">s2</field>
</shadow>
</value>
</block>
<block type="set_add_discard">
<value name="SET">
<shadow type="variables_get">
<field name="VAR">s1</field>
</shadow>
</value>
<value name="data">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="set_update">
<value name="SET">
<shadow type="variables_get">
<field name="VAR">s1</field>
</shadow>
</value>
<value name="VAR">
<shadow type="text">
<field name="TEXT">Mixly</field>
</shadow>
</value>
</block>
<block type="set_sub">
<value name="SET1">
<shadow type="variables_get">
<field name="VAR">s1</field>
</shadow>
</value>
<value name="SET2">
<shadow type="variables_get">
<field name="VAR">s2</field>
</shadow>
</value>
</block>
<block type="set_toset">
<value name="VAR">
<shadow type="variables_get">
<field name="VAR">x</field>
</shadow>
</value>
</block>
</category>
<category id="catVar" colour="330" custom="VARIABLE">
</category>
<category id="catFun" custom="PROCEDURE" colour="290"></category>
<!-- 游戏:需要添加 -->
<category id="catGame" name="game" colour="270">
<category id="sub_game_1" name="自定义地图" colour="270">
<block type="settedSimpleMap"></block>
<block type="game_init"></block>
<block type="set_map">
<value name="x">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="y">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="startPos_x">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="startPos_y">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="endPos_x">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="endPos_y">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="set_pathtype">
<value name="pathtype">
<shadow type="game_get_path_img"></shadow>
</value>
</block>
<block type="set_map_bg">
<value name="background">
<shadow type="game_get_local_img">
</shadow>
</value>
</block>
<block type="place_item">
<value name="posx">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="posy">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="randomPlaceBarrier">
<value name="posx">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
<value name="posy">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
</category>
<category id="sub_game_2" name="角色操作" colour="270">
<block type="initialize">
<value name="character">
<shadow type="game_get_character_img"></shadow>
</value>
</block>
<block type="move_direction_steps">
<value name="times">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="Turn"></block>
<block type="move_related_to_spirite">
<value name="times">
<shadow type="math_number">
<field name="NUM">0</field>
</shadow>
</value>
</block>
<block type="is_Related_Barrier"></block>
<block type="is_Related_Path"></block>
<block type="isBarrier"></block>
<block type="isPath"></block>
<block type="isDone"></block>
<block type="get_actor_point"></block>
<block type="checkMarker"></block>
<block type="getMarkerNum"></block>
<!-- <block type="find_books_by_dichotomy">
<value name="N">
<shadow type="math_number">
<field name="NUM">10</field>
</shadow>
</value>
</block>
<block type="find_books_by_sequence">
<value name="N">
<shadow type="math_number">
<field name="NUM">10</field>
</shadow>
</value>
</block> -->
</category>
</category>
</xml>