feat(boards): python online添加sprite模块 (不完善)
This commit is contained in:
Binary file not shown.
File diff suppressed because one or more lines are too long
664
boards/default_src/python_pyodide/others/pixi-sprite.js
Normal file
664
boards/default_src/python_pyodide/others/pixi-sprite.js
Normal file
@@ -0,0 +1,664 @@
|
||||
import PIXI from 'pixi.js';
|
||||
import $ from 'jquery';
|
||||
|
||||
|
||||
const mixlySprite = {
|
||||
stage: new PIXI.Container(),
|
||||
pointer: { x: 0, y: 0 },
|
||||
backgroundSprite: null,
|
||||
sprites: {},
|
||||
texts: {},
|
||||
counter: 0,
|
||||
keys: {},
|
||||
state: false,
|
||||
running: false,
|
||||
repeatPlay: () => { },
|
||||
|
||||
displayTag: false,
|
||||
processingDisplayEvent: null,
|
||||
|
||||
successDisplayEvents: [],
|
||||
successProcessingDisplayEvents: [],
|
||||
|
||||
startTime: performance.now(),
|
||||
timer: 0,
|
||||
lastFrameTime: null,
|
||||
lastSecond: null,
|
||||
targetFPS: 60,
|
||||
frameCount: 0,
|
||||
currentFPS: 60,
|
||||
|
||||
canvasHeight: 450,
|
||||
canvasWidth: 800
|
||||
};
|
||||
|
||||
mixlySprite.gameLoop = () => {
|
||||
if (mixlySprite.state == true) {
|
||||
mixlySprite.repeatPlay();
|
||||
mixlySprite.gameLoopDisplay();
|
||||
}
|
||||
mixlySprite.timer = performance.now() - mixlySprite.startTime;
|
||||
}
|
||||
mixlySprite.animate = (currentTime) => {
|
||||
const deltaTime = currentTime - mixlySprite.lastFrameTime;
|
||||
|
||||
if (deltaTime >= 1000 / mixlySprite.targetFPS) {
|
||||
mixlySprite.frameCount++;
|
||||
mixlySprite.gameLoop();
|
||||
mixlySprite.renderer.render(mixlySprite.stage);
|
||||
mixlySprite.lastFrameTime = currentTime;
|
||||
}
|
||||
if (currentTime - mixlySprite.lastSecond >= 1000) {
|
||||
mixlySprite.currentFPS = mixlySprite.frameCount;
|
||||
mixlySprite.frameCount = 0;
|
||||
mixlySprite.lastSecond = currentTime;
|
||||
}
|
||||
requestAnimationFrame(mixlySprite.animate);
|
||||
}
|
||||
|
||||
mixlySprite.createBackground = (img, mode = 0) => {
|
||||
var player;
|
||||
if (mode == 0) {
|
||||
// eslint-disable-next-line new-cap
|
||||
player = new PIXI.Sprite.fromImage(`../common/media/spriteimg/${img}.png`);
|
||||
}
|
||||
player.name = 'background';
|
||||
player.anchor.set(0.5);
|
||||
player.x = mixlySprite.canvasWidth / 2;
|
||||
player.y = mixlySprite.canvasHeight / 2;
|
||||
|
||||
// const $canvas = $('#spriteContainer canvas');
|
||||
// const canvasWidth = $canvas.width();
|
||||
// const canvasHeight = $canvas.height();
|
||||
// player.width = ($('body').width() / 2);
|
||||
// player.height = ($('body').width() / 2)/canvasWidth*canvasHeight;
|
||||
|
||||
player.width = mixlySprite.canvasWidth;
|
||||
player.height = mixlySprite.canvasHeight;
|
||||
|
||||
player.interactive = true;
|
||||
player.buttonMode = true;
|
||||
player.isDown = false;
|
||||
player.isUp = true;
|
||||
player.on('mousedown', function () {
|
||||
this.isDown = true;
|
||||
this.isUp = false;
|
||||
if (mixlySprite.state) this.runningMouseDown();
|
||||
})
|
||||
.on('mouseup', function () {
|
||||
this.isDown = false;
|
||||
this.isUp = true;
|
||||
})
|
||||
.on('mouseupoutside', function () {
|
||||
this.isDown = false;
|
||||
this.isUp = true;
|
||||
});
|
||||
player.runningMouseDown = new Function("");
|
||||
if (mixlySprite.backgroundSprite && mixlySprite.backgroundSprite.parent) {
|
||||
// 如果子节点已经在父节点中,需要先移除
|
||||
mixlySprite.stage.removeChild(mixlySprite.backgroundSprite);
|
||||
}
|
||||
mixlySprite.backgroundSprite = player;
|
||||
mixlySprite.stage.addChildAt(mixlySprite.backgroundSprite, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
mixlySprite.createASprite = (img, x = mixlySprite.canvasWidth / 2, y = mixlySprite.canvasHeight / 2, name = '', mode = 0) => {
|
||||
if (name == '') {
|
||||
name = 'sprite' + (++mixlySprite.counter);
|
||||
}
|
||||
var player;
|
||||
if (mode == 0) {
|
||||
// eslint-disable-next-line new-cap
|
||||
player = new PIXI.Sprite.fromImage(`../common/media/spriteimg/${img}.png`);
|
||||
}
|
||||
if (!mixlySprite.sprites[name] && !mixlySprite.texts[name]) {
|
||||
player.name = name;
|
||||
player.anchor.set(0.5);
|
||||
player.x = x;
|
||||
player.y = y;
|
||||
player.interactive = true;
|
||||
player.buttonMode = true;
|
||||
player.isDown = false;
|
||||
player.isUp = true;
|
||||
player.on('mousedown', function (event) {
|
||||
this.isDown = true;
|
||||
this.isUp = false;
|
||||
if (!mixlySprite.state) {
|
||||
this.data = event.data;
|
||||
this.alpha = 0.5;
|
||||
this.dragging = true;
|
||||
} else this.runningMouseDown();
|
||||
})
|
||||
.on('mouseup', function () {
|
||||
this.isDown = false;
|
||||
this.isUp = true;
|
||||
if (!mixlySprite.state) {
|
||||
this.alpha = 1;
|
||||
this.dragging = false;
|
||||
this.data = null;
|
||||
}
|
||||
})
|
||||
.on('mouseupoutside', function () {
|
||||
this.isDown = false;
|
||||
this.isUp = true;
|
||||
if (!mixlySprite.state) {
|
||||
this.alpha = 1;
|
||||
this.dragging = false;
|
||||
this.data = null;
|
||||
}
|
||||
})
|
||||
.on('mousemove', function () {
|
||||
if (!mixlySprite.state)
|
||||
if (this.dragging) {
|
||||
var newPosition = this.data.getLocalPosition(this.parent);
|
||||
this.position.x = newPosition.x;
|
||||
this.position.y = newPosition.y;
|
||||
}
|
||||
})
|
||||
player.runningMouseDown = new Function("");
|
||||
player.show = function () {
|
||||
this.visible = true;
|
||||
};
|
||||
player.hide = function () {
|
||||
this.visible = false;
|
||||
};
|
||||
player.enlarge = function (s) {
|
||||
const ratio = this.height / this.width;
|
||||
var measure = Math.sqrt(this.height * this.width);
|
||||
measure += s;
|
||||
this.width = Math.sqrt(measure * measure / ratio);
|
||||
this.height = this.width * ratio;
|
||||
};
|
||||
player.enlargeTo = function (s) {
|
||||
var ratio = this.height / this.width;
|
||||
this.width = Math.sqrt(s * s / ratio);
|
||||
this.height = this.width * ratio;
|
||||
};
|
||||
|
||||
player.expandTo = async function (s, time = 1) {
|
||||
if (mixlySprite.running) {
|
||||
mixlySprite.displayTag = true;
|
||||
mixlySprite.processingDisplayEvent = {
|
||||
sprite: this,
|
||||
targetS: s,
|
||||
totalTime: time * 1000,
|
||||
startTime: performance.now(),
|
||||
displayType: 'expand'
|
||||
};
|
||||
|
||||
var prom = new Promise((resolve) => {
|
||||
if (mixlySprite.displayTag === false) {
|
||||
resolve();
|
||||
} else {
|
||||
const checkTagInterval = setInterval(() => {
|
||||
if (mixlySprite.displayTag === false) {
|
||||
clearInterval(checkTagInterval);
|
||||
resolve();
|
||||
}
|
||||
}, 10);
|
||||
}
|
||||
});
|
||||
return await prom;
|
||||
}
|
||||
mixlySprite.successProcessingDisplayEvents.push({
|
||||
sprite: this,
|
||||
targetS: s,
|
||||
totalTime: time * 1000,
|
||||
startTime: performance.now(),
|
||||
displayType: 'expand'
|
||||
});
|
||||
return 0;
|
||||
};
|
||||
|
||||
player.move = function (step) {
|
||||
this.x += step * Math.cos(this.rotation);
|
||||
this.y += step * Math.sin(this.rotation);
|
||||
};
|
||||
player.moveTo = function (x, y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
};
|
||||
player.slideTo = async function (x, y, time = 1) {
|
||||
if (mixlySprite.running) {
|
||||
mixlySprite.displayTag = true;
|
||||
mixlySprite.processingDisplayEvent = {
|
||||
sprite: this,
|
||||
targetX: x,
|
||||
targetY: y,
|
||||
totalTime: time * 1000,
|
||||
startTime: performance.now(),
|
||||
displayType: 'slide'
|
||||
};
|
||||
|
||||
var prom = new Promise((resolve) => {
|
||||
const checkTagInterval = setInterval(() => {
|
||||
if (mixlySprite.displayTag === false) {
|
||||
clearInterval(checkTagInterval);
|
||||
resolve();
|
||||
}
|
||||
}, 10);
|
||||
});
|
||||
|
||||
return await prom;
|
||||
}
|
||||
mixlySprite.successProcessingDisplayEvents.push({
|
||||
sprite: this,
|
||||
targetX: x,
|
||||
targetY: y,
|
||||
totalTime: time * 1000,
|
||||
startTime: performance.now(),
|
||||
displayType: 'slide'
|
||||
});
|
||||
return 0;
|
||||
};
|
||||
player.addX = function (step) {
|
||||
this.x += step;
|
||||
};
|
||||
player.addY = function (step) {
|
||||
this.y += step;
|
||||
};
|
||||
player.rotate = function (degree) {
|
||||
this.rotation += Math.PI / 180 * degree;
|
||||
};
|
||||
player.rotateTo = function (degree) {
|
||||
this.rotation = Math.PI / 180 * degree;
|
||||
};
|
||||
player.circleTo = async function (degree, time = 1) {
|
||||
if (mixlySprite.running) {
|
||||
mixlySprite.displayTag = true;
|
||||
mixlySprite.processingDisplayEvent = {
|
||||
sprite: this,
|
||||
targetDegree: degree,
|
||||
totalTime: time * 1000,
|
||||
startTime: performance.now(),
|
||||
displayType: 'circle'
|
||||
};
|
||||
var prom = new Promise((resolve) => {
|
||||
if (mixlySprite.displayTag === false) {
|
||||
resolve();
|
||||
} else {
|
||||
const checkTagInterval = setInterval(() => {
|
||||
if (mixlySprite.displayTag === false) {
|
||||
clearInterval(checkTagInterval);
|
||||
resolve();
|
||||
}
|
||||
}, 10);
|
||||
}
|
||||
});
|
||||
return await prom;
|
||||
}
|
||||
mixlySprite.successProcessingDisplayEvents.push({
|
||||
sprite: this,
|
||||
targetDegree: degree,
|
||||
totalTime: time * 1000,
|
||||
startTime: performance.now(),
|
||||
displayType: 'circle'
|
||||
});
|
||||
return 0;
|
||||
};
|
||||
player.hit = function (sprite) {
|
||||
return mixlySprite.hitTestRectangle(this, sprite);
|
||||
};
|
||||
player.outOfScreen = function () {
|
||||
return this.y >= mixlySprite.renderer.height || this.y <= 0 || this.x <= 0 || this.x >= mixlySprite.renderer.width;
|
||||
};
|
||||
player.mouseAction = function (func) {
|
||||
this.runningMouseDown = func;
|
||||
};
|
||||
|
||||
// new
|
||||
player.setScale = function (h = 0, w = 0) {
|
||||
if (h == 0) h = this.height;
|
||||
if (w == 0) w = this.width;
|
||||
this.height = h;
|
||||
this.width = w;
|
||||
}
|
||||
player.filterGray = function () {
|
||||
const grayscaleFilter = new PIXI.filters.ColorMatrixFilter();
|
||||
grayscaleFilter.blackAndWhite();
|
||||
this.filters = [grayscaleFilter];
|
||||
}
|
||||
player.filterBrighter = function () {
|
||||
const brightnessFilter = new PIXI.filters.ColorMatrixFilter();
|
||||
brightnessFilter.brightness(1.25); // 增加亮度
|
||||
this.filters = [brightnessFilter];
|
||||
}
|
||||
player.filterOrigin = function () {
|
||||
this.filters = null;
|
||||
}
|
||||
|
||||
mixlySprite.stage.addChild(player);
|
||||
mixlySprite.sprites[name] = player;
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
mixlySprite.clearAllSprites = () => {
|
||||
if (mixlySprite.backgroundSprite && mixlySprite.backgroundSprite.parent) mixlySprite.backgroundSprite.parent.removeChild(mixlySprite.backgroundSprite);
|
||||
for (const name in mixlySprite.sprites) {
|
||||
mixlySprite.sprites[name].parent.removeChild(mixlySprite.sprites[name]);
|
||||
delete mixlySprite.sprites[name];
|
||||
}
|
||||
for (const name in mixlySprite.texts) {
|
||||
mixlySprite.texts[name].parent.removeChild(mixlySprite.texts[name]);
|
||||
delete mixlySprite.texts[name];
|
||||
}
|
||||
mixlySprite.counter = 0;
|
||||
mixlySprite.clearTimer();
|
||||
return 0;
|
||||
}
|
||||
|
||||
mixlySprite.createText = (text, x = mixlySprite.canvasWidth / 2, y = mixlySprite.canvasHeight / 2, name = '') => {
|
||||
if (name == '') {
|
||||
name = 'text' + (++mixlySprite.counter);
|
||||
}
|
||||
if (!mixlySprite.sprites[name] && !mixlySprite.texts[name]) {
|
||||
var textObj = new PIXI.Text(text);
|
||||
textObj.name = name;
|
||||
textObj.x = x;
|
||||
textObj.y = y;
|
||||
textObj.interactive = true;
|
||||
textObj.buttonMode = true;
|
||||
textObj.on('mousedown', function (event) {
|
||||
this.isDown = true;
|
||||
this.isUp = false;
|
||||
if (!mixlySprite.state) {
|
||||
this.data = event.data;
|
||||
this.alpha = 0.5;
|
||||
this.dragging = true;
|
||||
} else this.runningMouseDown();
|
||||
})
|
||||
.on('mouseup', function () {
|
||||
this.isDown = false;
|
||||
this.isUp = true;
|
||||
if (!mixlySprite.state) {
|
||||
this.alpha = 1;
|
||||
this.dragging = false;
|
||||
this.data = null;
|
||||
}
|
||||
})
|
||||
.on('mouseupoutside', function () {
|
||||
this.isDown = false;
|
||||
this.isUp = true;
|
||||
if (!mixlySprite.state) {
|
||||
this.alpha = 1;
|
||||
this.dragging = false;
|
||||
this.data = null;
|
||||
}
|
||||
})
|
||||
.on('mousemove', function () {
|
||||
if (!mixlySprite.state)
|
||||
if (this.dragging) {
|
||||
var newPosition = this.data.getLocalPosition(this.parent);
|
||||
this.position.x = newPosition.x;
|
||||
this.position.y = newPosition.y;
|
||||
}
|
||||
});
|
||||
textObj.runningMouseDown = new Function("");
|
||||
textObj.changeText = function (text) {
|
||||
this.text = text;
|
||||
};
|
||||
textObj.show = function () {
|
||||
this.visible = true;
|
||||
};
|
||||
textObj.hide = function () {
|
||||
this.visible = false;
|
||||
};
|
||||
mixlySprite.stage.addChild(textObj);
|
||||
mixlySprite.texts[name] = textObj;
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
mixlySprite.hitTestRectangle = (r1, r2) => {
|
||||
let hit, combinedHalfWidths, combinedHalfHeights, vx, vy;
|
||||
hit = false;
|
||||
r1.centerX = r1.x + r1.width / 2;
|
||||
r1.centerY = r1.y + r1.height / 2;
|
||||
r2.centerX = r2.x + r2.width / 2;
|
||||
r2.centerY = r2.y + r2.height / 2;
|
||||
r1.halfWidth = r1.width / 2;
|
||||
r1.halfHeight = r1.height / 2;
|
||||
r2.halfWidth = r2.width / 2;
|
||||
r2.halfHeight = r2.height / 2;
|
||||
vx = r1.centerX - r2.centerX;
|
||||
vy = r1.centerY - r2.centerY;
|
||||
combinedHalfWidths = r1.halfWidth + r2.halfWidth;
|
||||
combinedHalfHeights = r1.halfHeight + r2.halfHeight;
|
||||
if (Math.abs(vx) < combinedHalfWidths) {
|
||||
if (Math.abs(vy) < combinedHalfHeights) {
|
||||
hit = true;
|
||||
} else {
|
||||
hit = false;
|
||||
}
|
||||
} else {
|
||||
hit = false;
|
||||
}
|
||||
return hit;
|
||||
};
|
||||
|
||||
mixlySprite.repeat = (func) => {
|
||||
mixlySprite.repeatPlay = func;
|
||||
}
|
||||
|
||||
mixlySprite.isKeyboardHit = (keyvalue) => {
|
||||
if (!mixlySprite.keys[keyvalue]) {
|
||||
let key = mixlySprite.keyboard(keyvalue);
|
||||
mixlySprite.keys[keyvalue] = key;
|
||||
}
|
||||
return mixlySprite.keys[keyvalue].isDown;
|
||||
}
|
||||
|
||||
mixlySprite.keyboardListener = (keyvalue, func) => {
|
||||
if (!mixlySprite.keys[keyvalue]) {
|
||||
let key = mixlySprite.keyboard(keyvalue);
|
||||
key.press = function () {
|
||||
if (mixlySprite.state) func();
|
||||
};
|
||||
mixlySprite.keys[keyvalue] = key;
|
||||
} else {
|
||||
mixlySprite.keys[keyvalue].press = function () {
|
||||
if (mixlySprite.state) func();
|
||||
};
|
||||
}
|
||||
}
|
||||
mixlySprite.keyboard = (value) => {
|
||||
let key = {};
|
||||
key.value = value;
|
||||
key.isDown = false;
|
||||
key.isUp = true;
|
||||
key.press = undefined;
|
||||
key.release = undefined;
|
||||
key.downHandler = event => {
|
||||
if (event.key === key.value) {
|
||||
if (key.isUp && key.press) key.press();
|
||||
key.isDown = true;
|
||||
key.isUp = false;
|
||||
event.preventDefault();
|
||||
}
|
||||
};
|
||||
key.upHandler = event => {
|
||||
if (event.key === key.value) {
|
||||
if (key.isDown && key.release) key.release();
|
||||
key.isDown = false;
|
||||
key.isUp = true;
|
||||
event.preventDefault();
|
||||
}
|
||||
};
|
||||
const downListener = key.downHandler.bind(key);
|
||||
const upListener = key.upHandler.bind(key);
|
||||
window.addEventListener(
|
||||
"keydown", downListener, false
|
||||
);
|
||||
window.addEventListener(
|
||||
"keyup", upListener, false
|
||||
);
|
||||
key.unsubscribe = () => {
|
||||
window.removeEventListener("keydown", downListener);
|
||||
window.removeEventListener("keyup", upListener);
|
||||
};
|
||||
return key;
|
||||
}
|
||||
|
||||
mixlySprite.clearTimer = () => {
|
||||
mixlySprite.startTime = performance.now();
|
||||
}
|
||||
|
||||
mixlySprite.gameLoopDisplay = () => {
|
||||
if (mixlySprite.processingDisplayEvent) {
|
||||
const pSE = mixlySprite.processingDisplayEvent;
|
||||
switch (pSE.displayType) {
|
||||
case 'slide':
|
||||
if (performance.now() >= pSE.totalTime + pSE.startTime) {
|
||||
pSE.sprite.moveTo(pSE.targetX, pSE.targetY);
|
||||
mixlySprite.displayTag = false;
|
||||
mixlySprite.processingDisplayEvent = null;
|
||||
} else {
|
||||
var leftLoops = mixlySprite.currentFPS * (pSE.totalTime + pSE.startTime - performance.now()) / 1000;
|
||||
if (leftLoops >= 1) {
|
||||
pSE.sprite.addX((pSE.targetX - pSE.sprite.x) / leftLoops);
|
||||
pSE.sprite.addY((pSE.targetY - pSE.sprite.y) / leftLoops);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 'expand':
|
||||
if (performance.now() >= pSE.totalTime + pSE.startTime) {
|
||||
pSE.sprite.enlargeTo(pSE.targetS);
|
||||
mixlySprite.displayTag = false;
|
||||
mixlySprite.processingDisplayEvent = null;
|
||||
} else {
|
||||
var leftLoops = mixlySprite.currentFPS * (pSE.totalTime + pSE.startTime - performance.now()) / 1000;
|
||||
if (leftLoops >= 1) {
|
||||
pSE.sprite.enlarge((pSE.targetS - Math.sqrt(pSE.sprite.height * pSE.sprite.width)) / leftLoops);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 'circle':
|
||||
if (performance.now() >= pSE.totalTime + pSE.startTime) {
|
||||
pSE.sprite.rotateTo(pSE.targetDegree);
|
||||
mixlySprite.displayTag = false;
|
||||
mixlySprite.processingDisplayEvent = null;
|
||||
} else {
|
||||
var leftLoops = mixlySprite.currentFPS * (pSE.totalTime + pSE.startTime - performance.now()) / 1000;
|
||||
if (leftLoops >= 1) {
|
||||
pSE.sprite.rotate((pSE.targetDegree - pSE.sprite.rotation * 180 / Math.PI) / leftLoops);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!mixlySprite.running) {
|
||||
if (mixlySprite.successProcessingDisplayEvents.length) {
|
||||
for (var pSEindex = mixlySprite.successProcessingDisplayEvents.length - 1; pSEindex >= 0; pSEindex--) {
|
||||
const pSE = mixlySprite.successProcessingDisplayEvents[pSEindex];
|
||||
switch (pSE.displayType) {
|
||||
case 'slide':
|
||||
if (performance.now() >= pSE.totalTime + pSE.startTime) {
|
||||
pSE.sprite.moveTo(pSE.targetX, pSE.targetY);
|
||||
mixlySprite.successProcessingDisplayEvents.splice(pSEindex, 1);
|
||||
} else {
|
||||
var leftLoops = mixlySprite.currentFPS * (pSE.totalTime + pSE.startTime - performance.now()) / 1000;
|
||||
if (leftLoops >= 1) {
|
||||
pSE.sprite.addX((pSE.targetX - pSE.sprite.x) / leftLoops);
|
||||
pSE.sprite.addY((pSE.targetY - pSE.sprite.y) / leftLoops);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 'expand':
|
||||
if (performance.now() >= pSE.totalTime + pSE.startTime) {
|
||||
pSE.sprite.enlargeTo(pSE.targetS);
|
||||
mixlySprite.successProcessingDisplayEvents.splice(pSEindex, 1);
|
||||
} else {
|
||||
var leftLoops = mixlySprite.currentFPS * (pSE.totalTime + pSE.startTime - performance.now()) / 1000;
|
||||
if (leftLoops >= 1) {
|
||||
pSE.sprite.enlarge((pSE.targetS - Math.sqrt(pSE.sprite.height * pSE.sprite.width)) / leftLoops);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 'circle':
|
||||
if (performance.now() >= pSE.totalTime + pSE.startTime) {
|
||||
pSE.sprite.rotateTo(pSE.targetDegree);
|
||||
mixlySprite.successProcessingDisplayEvents.splice(pSEindex, 1);
|
||||
} else {
|
||||
var leftLoops = mixlySprite.currentFPS * (pSE.totalTime + pSE.startTime - performance.now()) / 1000;
|
||||
if (leftLoops >= 1) {
|
||||
pSE.sprite.rotate((pSE.targetDegree - pSE.sprite.rotation * 180 / Math.PI) / leftLoops);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mixlySprite.changeWidth = (w) => {
|
||||
const $canvas = $(mixlySprite.renderer.view);
|
||||
const canvasWidth = $canvas.width();
|
||||
const canvasHeight = $canvas.height();
|
||||
$canvas.width(w);
|
||||
$canvas.height(w / canvasWidth * canvasHeight);
|
||||
}
|
||||
|
||||
mixlySprite.kill = () => {
|
||||
mixlySprite.state = false;
|
||||
mixlySprite.repeatPlay = new Function();
|
||||
for (let i in mixlySprite.keys) {
|
||||
mixlySprite.keys[i].unsubscribe();
|
||||
delete mixlySprite.keys[i];
|
||||
}
|
||||
mixlySprite.processingDisplayEvent = null;
|
||||
mixlySprite.displayTag = false;
|
||||
mixlySprite.running = false;
|
||||
mixlySprite.clearTimer();
|
||||
}
|
||||
|
||||
mixlySprite.runit = (container) => {
|
||||
const $container = $(container);
|
||||
$container.empty();
|
||||
// Keep the scale mode to nearest
|
||||
PIXI.SCALE_MODES.DEFAULT = PIXI.SCALE_MODES.NEAREST;
|
||||
mixlySprite.renderer = PIXI.autoDetectRenderer(mixlySprite.canvasWidth, mixlySprite.canvasHeight, { backgroundColor: 0x00FFFFFF });
|
||||
$container.append(mixlySprite.renderer.view);
|
||||
// Create mixlySprite.stage container
|
||||
// mixlySprite.stage = new PIXI.Container();
|
||||
mixlySprite.pointer = { x: 0, y: 0 };
|
||||
mixlySprite.stage.sortableChildren = true;
|
||||
mixlySprite.stage.interactive = true;
|
||||
mixlySprite.stage.on("mousemove", (event = PIXI.InteractionEvent) => {
|
||||
mixlySprite.pointer.x = event.data.global.x;
|
||||
mixlySprite.pointer.y = event.data.global.y;
|
||||
});
|
||||
mixlySprite.lastFrameTime = 0;
|
||||
mixlySprite.running = true;
|
||||
if (!mixlySprite.lastFrameTime) {
|
||||
mixlySprite.lastFrameTime = performance.now();
|
||||
mixlySprite.lastSecond = performance.now();
|
||||
}
|
||||
mixlySprite.animate(performance.now());
|
||||
mixlySprite.repeatPlay = new Function();
|
||||
for (let i in mixlySprite.keys) {
|
||||
mixlySprite.keys[i].unsubscribe();
|
||||
delete mixlySprite.keys[i];
|
||||
}
|
||||
if (mixlySprite.backgroundSprite) {
|
||||
mixlySprite.backgroundSprite.runningMouseDown = new Function();
|
||||
}
|
||||
for (let i in mixlySprite.sprites) {
|
||||
mixlySprite.sprites[i].runningMouseDown = new Function();
|
||||
}
|
||||
for (let i in mixlySprite.texts) {
|
||||
mixlySprite.texts[i].runningMouseDown = new Function();
|
||||
}
|
||||
mixlySprite.processingDisplayEvent = null;
|
||||
mixlySprite.displayTag = false;
|
||||
mixlySprite.clearTimer();
|
||||
mixlySprite.changeWidth($('body').width() / 2);
|
||||
mixlySprite.state = true;
|
||||
}
|
||||
|
||||
window.mixlySprite = mixlySprite;
|
||||
|
||||
export default mixlySprite;
|
||||
@@ -1,6 +1,7 @@
|
||||
import * as Blockly from 'blockly/core';
|
||||
import * as path from 'path';
|
||||
import $ from 'jquery';
|
||||
import mixlySprite from './pixi-sprite';
|
||||
import {
|
||||
Workspace,
|
||||
Env,
|
||||
@@ -213,7 +214,12 @@ export default class PythonShell {
|
||||
if (code.indexOf('import matplotlib.pyplot') !== -1) {
|
||||
code += '\nplt.clf()\n';
|
||||
}
|
||||
this.#statusBarsManager_.changeTo('output');
|
||||
mixlySprite.runit(this.#statusBarImage_.getContent()[0]);
|
||||
if (code.indexOf('import sprite') !== -1 || code.indexOf('from sprite import') !== -1) {
|
||||
this.#statusBarsManager_.changeTo('images');
|
||||
} else {
|
||||
this.#statusBarsManager_.changeTo('output');
|
||||
}
|
||||
this.#statusBarsManager_.show();
|
||||
this.#statusBarTerminal_.setValue(`${Msg.Lang['shell.running']}...\n`);
|
||||
this.#running_ = true;
|
||||
|
||||
1000
boards/default_src/python_pyodide/package-lock.json
generated
1000
boards/default_src/python_pyodide/package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -22,7 +22,8 @@
|
||||
"@basthon/kernel-loader": "^0.62.21",
|
||||
"@zenfs/core": "^1.4.0",
|
||||
"@zenfs/dom": "^1.0.6",
|
||||
"idb-keyval": "^6.2.1"
|
||||
"idb-keyval": "^6.2.1",
|
||||
"pixi.js": "^3.0.8"
|
||||
},
|
||||
"main": "./export.js",
|
||||
"author": "Mixly Team",
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
flex-direction: row;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
flex-wrap: wrap;
|
||||
align-content: flex-start;
|
||||
overflow: auto;
|
||||
}
|
||||
|
||||
html[data-bs-theme=light] div[m-id="{{d.mId}}"] {
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
from setuptools import setup, find_packages
|
||||
|
||||
setup(
|
||||
name='sprite',
|
||||
version='0.0.1',
|
||||
packages=find_packages(),
|
||||
install_requires=[],
|
||||
author='Mixly Team',
|
||||
author_email='',
|
||||
description='适用于pyodide的sprite包',
|
||||
classifiers=[
|
||||
'Programming Language :: Python :: 3',
|
||||
]
|
||||
)
|
||||
@@ -0,0 +1,120 @@
|
||||
from js import window
|
||||
|
||||
|
||||
def createBackground(img):
|
||||
return window.mixlySprite.createBackground(img)
|
||||
|
||||
|
||||
class Sprite:
|
||||
def __init__(self, img, x, y, name=''):
|
||||
self.vname = window.mixlySprite.createASprite(img, x, y, name)
|
||||
|
||||
@property
|
||||
def this(self):
|
||||
return window.mixlySprite.sprites.__getattribute__(self.vname)
|
||||
|
||||
def show(self):
|
||||
return self.this.show()
|
||||
|
||||
def hide(self):
|
||||
return self.this.hide()
|
||||
|
||||
def enlarge(self):
|
||||
return self.this.enlarge()
|
||||
|
||||
def enlargeTo(self, s):
|
||||
return self.this.enlargeTo(s)
|
||||
|
||||
def expandTo(self, s, time):
|
||||
return self.this.expandTo(s, time)
|
||||
|
||||
def move(self, step):
|
||||
return self.this.move(step)
|
||||
|
||||
def moveTo(self, x, y):
|
||||
return self.this.moveTo(x, y)
|
||||
|
||||
async def slideTo(self, x, y, time):
|
||||
return await self.this.slideTo(x, y, time)
|
||||
|
||||
def addX(self, step):
|
||||
return self.this.addX(step)
|
||||
|
||||
def addY(self, step):
|
||||
return self.this.addY(step)
|
||||
|
||||
def getX(self):
|
||||
return self.this.getX()
|
||||
|
||||
def getY(self):
|
||||
return self.this.getY()
|
||||
|
||||
def rotate(self, degree):
|
||||
return self.this.rotate(degree)
|
||||
|
||||
def rotateTo(self, degree):
|
||||
return self.this.rotateTo(degree)
|
||||
|
||||
def circleTo(self, degree):
|
||||
return self.this.circleTo(degree)
|
||||
|
||||
def hit(self, sprite2):
|
||||
return self.this.hit(sprite2.this)
|
||||
|
||||
def outOfScreen(self):
|
||||
return self.this.outOfScreen()
|
||||
|
||||
def mouseAction(self, calc):
|
||||
return self.this.mouseAction(calc)
|
||||
|
||||
def isClicked(self):
|
||||
return self.this.isDown
|
||||
|
||||
def setScale(self, h, w):
|
||||
return self.this.setScale(h, w)
|
||||
|
||||
def filterGray(self):
|
||||
return self.this.filterGray()
|
||||
|
||||
def filterBrighter(self):
|
||||
return self.this.filterBrighter()
|
||||
|
||||
def filterOrigin(self):
|
||||
return self.this.filterOrigin()
|
||||
|
||||
|
||||
class Text:
|
||||
def __init__(self, text, x, y, name=''):
|
||||
self.vname = window.mixlySprite.createText(text, x, y, name)
|
||||
|
||||
@property
|
||||
def this(self):
|
||||
return window.mixlySprite.texts.__getattribute__(self.vname)
|
||||
|
||||
def changeText(self, text):
|
||||
return self.this.changeText(text)
|
||||
|
||||
def show(self):
|
||||
return self.this.show()
|
||||
|
||||
def hide(self):
|
||||
return self.this.hide()
|
||||
|
||||
|
||||
def clearAllSprites():
|
||||
return window.mixlySprite.clearAllSprites()
|
||||
|
||||
def repeat(calc):
|
||||
return window.mixlySprite.repeat(calc)
|
||||
|
||||
def keyboardListener(calc):
|
||||
return window.mixlySprite.keyboardListener(key, calc)
|
||||
|
||||
def isKeyboardHit(keyvalue):
|
||||
return window.mixlySprite.isKeyboardHit(keyvalue)
|
||||
|
||||
def getTime():
|
||||
return window.mixlySprite.timer / 1000
|
||||
|
||||
def clearTimer():
|
||||
return window.mixlySprite.clearTimer()
|
||||
Reference in New Issue
Block a user